Maxon BRB, Posting Posts: 2,251 Joined: Aug 2008 |
08-12-2010, 08:15 PM
http://www.destructoid.com/irrational-ga...1259.phtml
I'm actually interested in this one. The first one was a good time, but the second was just more of the same. I got bored of it part way through and never went back. With new characters, settings, baddies, and feel, I think it's a very interesting way to continue the franchise, without just constantly rehashing Rapture. |
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Squishy3 Closet Furry Posts: 5,757 Joined: May 2008 |
08-12-2010, 08:49 PM
Bioshock 2 got more interesting gameplay wise because the further you got the more a Big Daddy you felt. (At first, Little Sister defending is just hard and not fun at all, but later on you can take way more punishment and dish more damage like a real Big Daddy, instead of being someone who feels like they're not wearing the suit at all.)
I think Ken Levine is saying he's not having this relate to Bioshock at all, but it probably is (if only in mentions of "I heard that Andrew Ryan is trying to do the same thing as us except underwater) or we meet a young Andrew Ryan or something. I mean, the game's been in development for a long time and nobody's known anything about it. The demos they show will not be related to the story whatsoever, etc. etc. |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
08-12-2010, 08:52 PM
From that trailer, it makes me think it's literally the same game except in the air. The big-daddy-esque machine that was earlier in the trailer just doesn't help my worries.
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Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
08-12-2010, 09:02 PM
(08-12-2010, 08:52 PM)Karth link Wrote: From that trailer, it makes me think it's literally the same game except in the air. The big-daddy-esque machine that was earlier in the trailer just doesn't help my worries. troublesome maybe karth, but its the most the devs could have done. there isnt going to be a way to completely change the game without ruining the spirit of it. and i think people might be sick of rapture by now. although yes, the story seems to be rehashed at this point, there really isnt a way to tell from the teaser. also the steampunk setting makes me pop a stiffy. (10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
08-12-2010, 09:41 PM
Sort of Want, Id rather see a bustling working city where you do things *and* get into fights ala Deus Ex, without the sense of steampunk ruin that bioshock had
 Sig by Joel |
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[fr31ns]Karrde The Handy Murse Posts: 2,655 Joined: May 2008 |
08-13-2010, 07:32 AM
Want much more than the other 2, but we'll see if it's enough. The setting and era should provide for some interesting stuff.
<+Karrde> welp, time to learn some basic patterning skills <@Negate> 12121212121212121212 <@Negate> there is a simple pattern <+Karrde> I changed my mind. Gonna cosplay as a gay demon from hell and get negate raped instead XD <+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself <+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some. |
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
08-13-2010, 01:33 PM
As much as the whole Airship, city in the sky stuff appeals to me... I'm gonna miss Rapture.. As many flaws as Bioshock 2 had (... Ignoring Tablet Incompatibility, unstable DX10, and similar problems) I can't really blame them too much, too many people were screaming for multi-player. (Look what Fan service does! Bah!)
Still, I suppose there's some draw to it, it's what early 1900s? Probably going to be more reliant on Plasmids (Or whatever the equivalent is) yay to another level of fire -.=.- The thing that's probably going to cause problems is Rapture was independent, judging from the cluster fuck of US flags, it's gonna be heavy on patriotism. Oh well, nothing dies quick and painless in the game industry right? Look at sonic.. |
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Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
08-13-2010, 04:21 PM
The biggest problem I have here is that the big daddies no longer fit the atmosphere. I really hope they changed up the artwork to reflect the new setting. I mean air daddies should be aerodynamic and shit.
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cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
08-13-2010, 04:56 PM
Watched.the trailer last night. Very cool and different.
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Reevesith BRB, Posting Posts: 1,736 Joined: May 2008 |
08-14-2010, 01:32 AM
to think, in the Sea there's a Good sum of early big Daddys wandering around in the deep blue
[move] [/move] Strangest comment I've read sofar "do you stroke your rack when you lie awake in bed at night... dreaming of the oven that got away?" |
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[SiN] Merc BRB, Posting Posts: 2,304 Joined: Aug 2010 |
08-19-2010, 01:12 AM
As long as the story holds as much emotional depth as the first two games, I'm ok with this. God help them if there are a ton of jumping puzzles though. I've always hated them.
HULKMANIA'S RUNNIN' WILD, BROTHER! |
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at0m Official Con Soccer Mom Posts: 7,800 Joined: Jun 2008 |
08-19-2010, 09:27 AM
Quote: Merc link=topic=4900.msg169973#msg169973 date=1282198321]this, although i don't mind jumping puzzles so long as they're clever. "If you want to be a Double E, bend over and grab your knees...." "Atom is Sexy!" <-- Donate your own pic to the cause! Victory needs no explanation. Defeat allows none. -Sun Tzu |
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Reevesith BRB, Posting Posts: 1,736 Joined: May 2008 |
08-30-2010, 05:57 PM
(08-13-2010, 04:21 PM)Surf314 link Wrote: The biggest problem I have here is that the big daddies no longer fit the atmosphere. I really hope they changed up the artwork to reflect the new setting. I mean air daddies should be aerodynamic and shit.Or would they do the opposite, Slim Mama's? [move] [/move] Strangest comment I've read sofar "do you stroke your rack when you lie awake in bed at night... dreaming of the oven that got away?" |
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Squishy3 Closet Furry Posts: 5,757 Joined: May 2008 |
08-30-2010, 06:23 PM
Quote: Merc link=topic=4900.msg169973#msg169973 date=1282198321]People don't know shit about jumping puzzles if they haven't attempted the jump quests in Maplestory. |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
08-30-2010, 07:42 PM
(08-30-2010, 06:23 PM)Squishy link Wrote: [quote author=[SiN] Merc link=topic=4900.msg169973#msg169973 date=1282198321]People don't know shit about jumping puzzles if they haven't attempted the jump quests in Maplestory. [/quote] I HATED THAT CRAP. |
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Squishy3 Closet Furry Posts: 5,757 Joined: May 2008 |
08-30-2010, 08:03 PM
(08-30-2010, 07:42 PM)Karth link Wrote: [quote author=Squishy link=topic=4900.msg171753#msg171753 date=1283210626]People don't know shit about jumping puzzles if they haven't attempted the jump quests in Maplestory. [/quote] I HATED THAT CRAP. [/quote]The one to fight Zakum is not only mandatory, but quite possibly the most frustrating one out of all of them. |
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[SiN] Merc BRB, Posting Posts: 2,304 Joined: Aug 2010 |
09-25-2010, 09:58 PM
BIOSHOCK INFINITE - Official gameplay trailer - PC | PS3 | Xbox 360
The first ten minutes of Bioshock 3. I'm lookin' forward to it greatly. HULKMANIA'S RUNNIN' WILD, BROTHER! |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
09-25-2010, 09:59 PM
obviously scripted but seems to be in-game, and it looks nice and storyline already has me interested
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[SiN] Merc BRB, Posting Posts: 2,304 Joined: Aug 2010 |
09-25-2010, 10:02 PM
(09-25-2010, 09:59 PM)TheDarkChief link Wrote: obviously scripted but seems to be in-game, and it looks nice and storyline already has me interested Agreed. I don't care about it being scripted, as long as it has a good presentation value. That, and like you said, a good story. HULKMANIA'S RUNNIN' WILD, BROTHER! |
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PyroZombie BRB, Posting Posts: 1,032 Joined: Feb 2010 |
09-28-2010, 01:37 AM
I don't know about this. I don't think this will feel right.
Blue Crew.....I got nothing flashy set up. |
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