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Chooly
BRB, Posting
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#21
05-05-2008, 10:50 AM

(05-05-2008, 08:41 AM)negate link Wrote: I'll scour ze steam forums and report back with any that sound promising.

EDIT
this is the final release of a gravel pit style cp map called cp_broma
http://www.fpsbanana.com/maps/53436

Interested in trying this map one night


[table][tr][td][Image: style5,The-spc-Pwnrgization.png] [/td][td]Chooly: /nevergonnagiveyouup
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[TC] Versus: /nevergonnarunaround
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cbre88x
Seabreeze: That Damn Sniper


Posts: 2,835
Joined: Apr 2008
#22
05-05-2008, 01:20 PM

An all payload night sounds pretty epic.


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Negate
Born the same day as Linux... poor guy..


Posts: 766
Joined: Apr 2008
#23
05-11-2008, 07:39 PM

castle4 released yay
http://vilepickle.com/map/cp_castle4.zip
EDIT
FPSbanana link
http://www.fpsbanana.com/maps/53925



Your in the minority, its supposed to taste like a shit taco
Jon Stewart
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sarcasticsteve
BRB, Posting


Posts: 528
Joined: May 2008
#24
05-14-2008, 02:39 AM

You know what I would kind of like to see...a mixture of ctf and cp game play.  I am picturing three or five control points plus an intel near each spawn.  You have to grab the enemies intel three times and control all the control points to win.  Would be a bitch to complete but would definitely throw standard strategies through a loop.  You would have to have like one or two people going for intel at all times, some people on defense plus a party trying to cap the control points.


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CaffeinePowered
Mad Hatter
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Posts: 12,998
Joined: Mar 2008
#25
05-14-2008, 05:39 AM

(05-14-2008, 02:39 AM)Sarcastic Steve link Wrote: You know what I would kind of like to see...a mixture of ctf and cp game play.  I am picturing three or five control points plus an intel near each spawn.  You have to grab the enemies intel three times and control all the control points to win.  Would be a bitch to complete but would definitely throw standard strategies through a loop.  You would have to have like one or two people going for intel at all times, some people on defense plus a party trying to cap the control points.

avanti and one other map have a hybrid sort of gameplay, avanti crashes like 33% of people and the other one has broken scoring Sad


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Surf314
Seriously, this week I'll play PS
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Posts: 12,078
Joined: Mar 2008
#26
05-14-2008, 10:49 AM

I loved avanti, I wish it wasn't broken  :'(


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Negate
Born the same day as Linux... poor guy..


Posts: 766
Joined: Apr 2008
#27
05-20-2008, 01:58 PM

cp_steel a five point attack vs defense map which is wicked complicated
http://www.fpsbanana.com/maps/54183
Basically blu wins if they capture point E but capturing a through d makes it easier to do so, E is initially very difficult almost impossible to cap.



Your in the minority, its supposed to taste like a shit taco
Jon Stewart
[move]ii@.[/move]
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cbre88x
Seabreeze: That Damn Sniper


Posts: 2,835
Joined: Apr 2008
#28
05-22-2008, 02:21 PM

Steel was actually pretty fun.

But I played a PL version of dustbowl that was pretty wicked..

AND I FOUND IT

http://www.fpsbanana.com/maps/54543

Another PL map that we might as well try.

http://www.fpsbanana.com/maps/54570

and another

http://www.fpsbanana.com/maps/47694

a very what the hell map

http://www.fpsbanana.com/maps/48299


(This post was last modified: 05-22-2008, 02:29 PM by cbre88x.)
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CaffeinePowered
Mad Hatter
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#29
05-23-2008, 12:11 PM

Im gonna save those PL maps for tuesday, have a PL night


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ScottyGrayskull
Unbalancer of the Internet


Posts: 1,718
Joined: Mar 2008
#30
05-23-2008, 12:18 PM

+1 for a map that references Price is Right. I just hope it's worth playing on. Smile

I wonder how a back and forth payload map would turn out. So instead of a Dustbowl style of Payload where it's one way, maybe one where you could go back and forth with a cart that starts in the middle, like capture points on Well or Granary. Might be a big pain in the butt to actually play though.


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Caffeine`brb!u: OOOOOOO what does this button do
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jorge
It's pronounced yor-ge


Posts: 923
Joined: Mar 2008
#31
05-23-2008, 04:40 PM

ctf_bloodgulch












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Geoff
Real World Azn


Posts: 3,921
Joined: Apr 2008
#32
05-23-2008, 06:22 PM

(05-23-2008, 04:40 PM)jorge link Wrote: ctf_bloodgulch
YESYESYESYESYESYES

Halo + TF2 = Jesus Concentrate


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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CaffeinePowered
Mad Hatter
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#33
05-23-2008, 06:30 PM

(05-23-2008, 06:22 PM)Geoff link Wrote: [quote author=jorge link=topic=232.msg8111#msg8111 date=1211578816]
ctf_bloodgulch
YESYESYESYESYESYES

Halo + TF2 = Jesus Concentrate
[/quote]

Halo would just dilute the awesome, it would be like watering down a really good liquer


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[fr31ns]Karrde
The Handy Murse


Posts: 2,655
Joined: May 2008
#34
05-23-2008, 06:37 PM

(05-23-2008, 06:30 PM)CaffeinePowered link Wrote: [quote author=Geoff link=topic=232.msg8121#msg8121 date=1211584954]
[quote author=jorge link=topic=232.msg8111#msg8111 date=1211578816]
ctf_bloodgulch
YESYESYESYESYESYES

Halo + TF2 = Jesus Concentrate
[/quote]

Halo would just dilute the awesome, it would be like watering down a really good liquer
[/quote]

Indeed.  More seriously though so I'm not totally spamming, pl_dustbowl looks worth a try.  Basically, dustbowl as a PL instead of CP.


<+Karrde> welp, time to learn some basic patterning skills
<@Negate> 12121212121212121212
<@Negate> there is a simple pattern
<+Karrde> I changed my mind.  Gonna cosplay as a gay demon from hell and get negate raped instead XD
<+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself
<+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some.
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Geoff
Real World Azn


Posts: 3,921
Joined: Apr 2008
#35
05-23-2008, 06:43 PM

(05-23-2008, 06:30 PM)CaffeinePowered link Wrote: [quote author=Geoff link=topic=232.msg8121#msg8121 date=1211584954]
[quote author=jorge link=topic=232.msg8111#msg8111 date=1211578816]
ctf_bloodgulch
YESYESYESYESYESYES

Halo + TF2 = Jesus Concentrate
[/quote]

Halo would just dilute the awesome, it would be like watering down a really good liquer
[/quote]

I've actually played the map, a halo classic btw, and it's not that bad.


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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Versus
My fursona is a blops attack dog


Posts: 10,103
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#36
05-23-2008, 06:45 PM

ctf_bloodgulch = fail

There should be a cp_goldrush. Tongue



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VeraLapsa
Minecraft Overlord


Posts: 626
Joined: May 2008
#37
05-23-2008, 11:28 PM

Quote:Karrde link=topic=232.msg8124#msg8124 date=1211585852]
[quote author=CaffeinePowered link=topic=232.msg8123#msg8123 date=1211585434]
[quote author=Geoff link=topic=232.msg8121#msg8121 date=1211584954]
[quote author=jorge link=topic=232.msg8111#msg8111 date=1211578816]
ctf_bloodgulch
YESYESYESYESYESYES

Halo + TF2 = Jesus Concentrate
[/quote]

Halo would just dilute the awesome, it would be like watering down a really good liquer
[/quote]

Indeed.  More seriously though so I'm not totally spamming, pl_dustbowl looks worth a try.  Basically, dustbowl as a PL instead of CP.
[/quote]


Yeah I just ran through it by myself and it seems like it would be a lot of fun.


Woo hoo ACEN here I come.
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cannedpeahes
Fan of Vampire Romance literature
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Posts: 1,188
Joined: Apr 2008
#38
05-25-2008, 10:38 PM

What the hell ever happened to ctf_convoy?
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CaffeinePowered
Mad Hatter
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#39
05-25-2008, 11:13 PM

(05-25-2008, 10:38 PM)cannedpeaches link Wrote: What the hell ever happened to ctf_convoy?

ctf_convoy_v2 is on the server, its a better version with improved polish and another way to get across, fixes some of the class balance issues


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Ceceil Felias
Slave to no man


Posts: 289
Joined: Apr 2008
#40
05-26-2008, 01:54 AM

I wish dm_store wasn't utterly broken. It's a fun map for when all you want to do is kill stuff, but the match cannot end when it's running. Period. No overtime, no nothing. It just sits at 0 and chaos continues to reign.

If it weren't for that, I'd totally suggest it, even if it was out of the standard rotation. D:
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