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Mad Hatter
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Posts: 12,998
Joined: Mar 2008
#1
12-21-2008, 02:35 PM

!votescramble is now a valid command, I'll probably set the command to something like 66% needed to scramble

A categorized vote_map plugin is now available

Code:
"stock maps"
{
    "slots"        "1"

    "cp_dustbowl"    {}
    "cp_gravelpit"    {}
    "cp_steel"    {}
    "cp_well"    {}
    "ctf_2fort"    {}
    "ctf_turbine"    {}
    "ctf_well"    {}
    "pl_badwater"    {}
    "pl_goldrush"    {}
}
"Custom Control Point"
{
    "slots"        "1"

    "cp_aqua"    {}
    "cp_boulder_v4"    {}
    "cp_castle4"    {}
    "cp_corporation_b3"    {}
    "cp_desertfortress"    {}
    "cp_fallout"    {}
    "cp_freight"    {}
    "cp_junction_v2"    {}
    "cp_labor"    {}
    "cp_oilfield"    {}
    "cp_orange_x4"    {}
    "cp_orange_cross2_v2"    {}
    "cp_overflow_2"    {}    
    "cp_raiden"    {}
    "cp_roswell"    {}
    "cp_science2"    {}
    "cp_secret_base"    {}
    "cp_stag"    {}
    "cp_studio_rc4"    {}
    "cp_warpath2"    {}    
}
"Custom CTF Maps"
{
    "Slots"        "1"

    "ctf_2docks"    {}
    "ctf_chaos"    {}
    "ctf_convoy_v2"    {}
    "ctf_epicenter2_b2"    {}
    "ctf_face"    {}
    "ctf_freezers_v2"    {}
    "ctf_geothermal_b2"    {}
    "ctf_impact2"    {}
    "ctf_launchzone"    {}
    "ctf_mach4"    {}
    "ctf_moonwalk_v2"    {}
    "ctf_npire_v3"    {}
    "ctf_scorpion_v4"    {}
    "ctf_spacebase_b1a"    {}
    "ctf_steamroll"    {}
    "ctf_stronghold_b5"    {}
    "ctf_switch"    {}
    "ctf_waterworks"    {}
    "ctf_well2"    {]
}
"Other Customs"
{
    "Slots"        "1"
    
    "ktf_blockfort"    {}
    "ktf_chemistry_v1"    {}
    "ktf_innercity_v2"    {}
    "pl_haywood_beta4"    {}
    "pl_halfacre_b1"    {}
    "pl_hoodoo_b5"    {}
    "pl_norad_b2"    {}
    "tc_meridian_b2"    {}
    "tc_spectre_b2b"    {}
}
"Arena Maps"
{
    "Slots"        "1"
    
    "arena_badlands"    {}
    "arena_goldtooth"    {}
    "arena_granary"    {}
    "arena_hectic_b3"    {}
    "arena_lumberyard"    {}
    "arena_mach2"    {}
    "arena_offblast_b1"    {}
    "arena_silverspoon_b4"    {}
    "arena_starship_v1"    {}
    "arena_sunder_v2"    {}
    "arena_tournamenttowerb1"    {}
    "arena_watchtower_b3"    {}
    "arena_well"    {}
}







pl_hoodoo updated to b5

pl_norad_b2 finally sees a release - rate & review Smile


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CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
#2
12-21-2008, 02:43 PM

Scratch categorized plugin for now, it errored out :|

I will have up updated to sourcemod 1.1 when no one is in the server I think


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Spore
2 guys, no cups necessary


Posts: 2,587
Joined: Mar 2008
#3
12-21-2008, 03:29 PM

Ooooh, new version of Hoodoo and Norad. We ought to try them. We need a few more custom payloads on the server. I think we should play pl_cashworks again.


Feeling generous? Karf is a respectable human being. http://i.imgur.com/MTVw5.png
Thank you, Mr. Pelican.
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HeK
Rotartsinimda
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Posts: 4,183
Joined: Jun 2015
#4
12-21-2008, 04:19 PM

Norad still doesn't look like any of the sites I've been to.

-1 Tongue
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Dave
White Lighting - Extra 50% Free


Posts: 4,177
Joined: Jun 2008
#5
12-21-2008, 05:22 PM

that corridor does not have enough sniper cover

looks amazing tho.


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