CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-30-2008, 09:44 AM
Typical FNF is typical
One new map, some general pubbing, and maybe a pick-up ctf_geothermal_b2 - just looks all around badass, and we always need more good CTF maps, gg valve for providing us with one 10 year old CTF map, and one very very lazy port. 8pm Tonight, Password is 'point' Reserved slots have BEEN FIXED on both the #2 server and the European server, sorry to all those on Tuesday that had issues getting into server #2. Â Sig by Joel |
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Tragic Hero Too Asexual For A Custom Title Posts: 1,656 Joined: Apr 2008 |
05-30-2008, 09:48 AM
Ooooo...that is quite a sexy looking map
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Chooly BRB, Posting Posts: 768 Joined: Mar 2008 |
05-30-2008, 09:50 AM
Geothermal will be insane
[table][tr][td] [/td][td]Chooly: /nevergonnagiveyouup Eschatos: /nevergonnaletyoudown [TC] Versus: /nevergonnarunaround [TC] Versus: /anddesertyou ToiletDuck: /closeapplication[/td][/tr][/table] |
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Negate Born the same day as Linux... poor guy.. Posts: 766 Joined: Apr 2008 |
05-30-2008, 10:18 AM
Yay for reservy fixedness. Also much yes to a possibly good ctf map.
Your in the minority, its supposed to taste like a shit taco Jon Stewart [move]ii@.[/move] |
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Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
05-30-2008, 10:29 AM
I have been culling the internets for a CZ2 port. Yes I know I am obsessed.
None found, I think that TF2 just doesn't have the options available to do it effectively. It's a point capture map where you have to push flags to the points (5). If you just had it be a capture point it'd be lame (most of the fun comes from killing the flag carriers on their way to the points). Also team points are tallied while the game is being played and rounds are basically the full map rotation time. Plus you need to be able to blow up their flag room. Blowing up their flag room resets all their point captures and gives you a shit load of points ;D I guess this could be done without it being a flag push. But at a minimum there must be a way to score team points without resetting the round to make this map work. And you need a detpack or similar for the command room feature - by far the must have feature in this map. |
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Eschatos Jack Thompson Fan Club Member Posts: 4,447 Joined: Mar 2008 |
05-30-2008, 11:18 AM
Sadly I will not be available tonight. Going to a party.
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ScottyGrayskull Unbalancer of the Internet Posts: 1,718 Joined: Mar 2008 |
05-30-2008, 11:32 AM
I have two softball games tonight, so at best I'll be a little late. Really depends on if I feel like going out dancing after.
Caffeine`brb!u: /facepalm Caffeine`brb!u: you have the technological ability of Dede Caffeine`brb!u: OOOOOOO what does this button do Caffeine`brb!u: *break* Caffeine`brb!u: SCOTTY GET OUT OF MY SERVER |
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fyre BRB, Posting Posts: 1,968 Joined: Mar 2008 |
05-30-2008, 12:28 PM
(05-30-2008, 10:29 AM)Surf314 link Wrote: I have been culling the internets for a CZ2 port. Make one. That map was the only reason I played FF for a month. I think it would translate well to the TF2 gameplay. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-30-2008, 12:31 PM
You can translate CZ2 to TF2 gameplay, just don't run flags and make the cap times really long
Can make a destroyable item in the command room that on destroy -> team caps = neutral  Sig by Joel |
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Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
05-30-2008, 01:04 PM
(05-30-2008, 12:31 PM)CaffeinePowered link Wrote: You can translate CZ2 to TF2 gameplay, just don't run flags and make the cap times really long Thanks for teaching me one of the 1000 of other things I need to learn before I can do this PS I would be willing to actually work on this, would need lots of help and could be mostly useless...at least for the initial part. I am a pretty quick learner. |
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1Trace1 Guest |
05-30-2008, 02:25 PM
I remember Zargon saying that there are a lot of decent guides on how to make maps with hammer out there.
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Vandamguy Guest |
05-30-2008, 02:34 PM
if you're going to do it surf ,split up the responsiblities.Â
someone does teh scripting , someone does the map creation , someone does the texturing. thats the way most pro maps are done |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-30-2008, 02:42 PM
(05-30-2008, 02:25 PM)1Trace1 link Wrote: I remember Zargon saying that there are a lot of decent guides on how to make maps with hammer out there. No, theres a lack of decent guides, theres some basic stuff to get you started, but from then on its a personal learning experience. I regularly ask WTF Deathkiller and Drunkengun (Labor Author) questions when I get stuck on stuff, and sometimes both of them dont have any clue how to do it. Â Sig by Joel |
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fyre BRB, Posting Posts: 1,968 Joined: Mar 2008 |
05-30-2008, 03:10 PM
I made a CTF map a few months ago. Hammer looks intimidating, but it's not too hard to learn the basics. The TF2Maps forums are pretty good if you have questions.
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Eschatos Jack Thompson Fan Club Member Posts: 4,447 Joined: Mar 2008 |
05-30-2008, 03:37 PM
Just use the guide on the Hammer Wiki. It walks you through a ton of stuff. I managed to learn the basics in about an hour, back when I was making a map.
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Kor Crits = Skill Posts: 1,654 Joined: Mar 2008 |
05-30-2008, 03:54 PM
(05-30-2008, 11:18 AM)Eschatos link Wrote: Sadly I will not be available tonight. Going to a party. Bullshit. (05-30-2008, 11:32 AM)ScottyGrayskull link Wrote: Really depends on if I feel like going out dancing after. Bullshit 2: The Shiteing I'm there, this time without failing to get in on time. Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence. -Albert Einstein |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
05-30-2008, 04:04 PM
Probably won't make it. I've got work.Â
edit: I might be able to pop in on my failtop. But I won't have a mic, and I'll have to go afk every few minutes. Will see about it, but I not promising nutchin'. Ripped like paper raped with ease hey scrub nerd pyros suck on these
(This post was last modified: 05-30-2008, 04:13 PM by copulatingduck.)
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-30-2008, 04:28 PM
Dtoid post is up http://www.destructoid.com/blogs/Caffein...8339.phtml
 Sig by Joel |
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rumsfald Guest |
05-31-2008, 09:40 AM
(05-30-2008, 03:54 PM)Kor link Wrote: I'm there, this time without failing to get in on time. Not quite, but at least you showed up in time to help your team take some pickup lumps on dbowl. The voice chatter on Team Negate was quite pumped up to face off against Team Spore and his #1/#2 picks of Caff/Kor. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-31-2008, 09:45 AM
(05-31-2008, 09:40 AM)rumsfald link Wrote: [quote author=Kor link=topic=401.msg9478#msg9478 date=1212180868] Not quite, but at least you showed up in time to help your team take some pickup lumps on dbowl. The voice chatter on Team Negate was quite pumped up to face off against Team Spore and his #1/#2 picks of Caff/Kor. [/quote] I dont think we should ever be on the same team, we end up losing, I dont think we've had an instance where both of us have gotten on the same team and won  Sig by Joel |
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