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Map test
fyre
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#1
07-02-2008, 01:39 PM

So...a couple of months ago I was working on a map, but I got bored of it and quit. I don't have to work the next few days so I thought I might try to resurrect it, and make it playable. But first, I'd like to try it out in it's current form, just to get an idea of whether it's worth working on.

Time: ~7:00PM EST Wednesday

Place: brb server #2  (Thanks duck ;D)

Who: Everyone. At least enough people to rtv to it, since this is public.

What: Informal test of ctf_foxbox, which can be found here or here.
(This post was last modified: 07-02-2008, 02:41 PM by fyre.)
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Negate
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#2
07-02-2008, 01:41 PM

You don't even need the rtv. Is it tonight? If it is I can just map change to it.



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fyre
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#3
07-02-2008, 01:45 PM

(07-02-2008, 01:41 PM)negate link Wrote: Is it tonight?

Yea, shoulda made that clear.
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fyre
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#4
07-02-2008, 02:42 PM

I'm really stupid, I thought today was Thursday. :Smile Anyway, it's tonight: Wednesday.
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broonor
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#5
07-02-2008, 02:49 PM

well done sir, will see you there


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CaffeinePowered
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#6
07-02-2008, 03:06 PM

Ill try to come out, did you put a bzp on the download FTP?


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copulatingduck
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#7
07-02-2008, 03:51 PM

(07-02-2008, 03:06 PM)CaffeinePowered link Wrote: Ill try to come out, did you put a bzp on the download FTP?

5.1M, not too big, but it might help if you just download it yourself beforehand.

http://captainmorgan.mit.edu/tf2/maps/ct...ha.bsp.bz2


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CaffeinePowered
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#8
07-02-2008, 03:56 PM

(07-02-2008, 03:51 PM)copulatingduck link Wrote: [quote author=CaffeinePowered link=topic=718.msg18318#msg18318 date=1215029203]
Ill try to come out, did you put a bzp on the download FTP?

5.1M, not too big, but it might help if you just download it yourself beforehand.

http://captainmorgan.mit.edu/tf2/maps/ct...ha.bsp.bz2
[/quote]

I was thinking more of if you left the server open and any randoms wandered in


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copulatingduck
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#9
07-02-2008, 04:02 PM

(07-02-2008, 03:56 PM)CaffeinePowered link Wrote: [quote author=copulatingduck link=topic=718.msg18342#msg18342 date=1215031866]
[quote author=CaffeinePowered link=topic=718.msg18318#msg18318 date=1215029203]
Ill try to come out, did you put a bzp on the download FTP?

5.1M, not too big, but it might help if you just download it yourself beforehand.

http://captainmorgan.mit.edu/tf2/maps/ct...ha.bsp.bz2
[/quote]

I was thinking more of if you left the server open and any randoms wandered in
[/quote]

Well... sv_downloadurl is captainmorgan.mit.edu/tf2 Tongue


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fyre
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#10
07-02-2008, 09:05 PM

I have just one thing to say.

FUCK THE GODDAMN MOTHERFUCKING SHITHEADED CUNTS THAT RUN MY POWER COMPANY.


That is all. :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
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Versus
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#11
07-02-2008, 10:11 PM

working on stuff and the power went out, or what? Tongue



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CaffeinePowered
Mad Hatter
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#12
07-02-2008, 10:17 PM

Turn down the bloom, like seriously


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Versus
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#13
07-02-2008, 10:29 PM

LOL yeah, bloom was insane.



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Geoff
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#14
07-02-2008, 11:04 PM

"I think this has more bloom than Fable."
I thought the map was okay.  I'd be more than happy to help you work on it.


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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copulatingduck
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#15
07-03-2008, 03:40 AM

My biggest complaint was that the intel is ridiculously hard to defend as a single engineer. There's so much cover, and the room for the intel is so small that just about anyone can slip out with the intel fairly easily if they know where your sentry is. 2 engineers (one guarding left entrance to base, and one guarding the right) seem like they can hold things down fairly well.

Inside the home base, the hallways are a bit too twisty/winding. Simplifying the layout would go a long way in removing some of people's confusion I think, but so would more playtime, so I guess that's your call.

Other than that, BLOOM


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fyre
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#16
07-03-2008, 06:45 AM

Yea, the power went out 2 minutes after I joined the server, and didn't come back on until after 10PM. >Sad


I am aware that the lighting needs a lot of work. :-[ Lighting is hard, it took me a long time just to get it so you can see.


(07-03-2008, 03:40 AM)copulatingduck link Wrote: My biggest complaint was that the intel is ridiculously hard to defend as a single engineer. There's so much cover, and the room for the intel is so small that just about anyone can slip out with the intel fairly easily if they know where your sentry is. 2 engineers (one guarding left entrance to base, and one guarding the right) seem like they can hold things down fairly well.

I was thinking about making the intel room bigger, and a bit more open. Do you think that would help?


Other than that, anyone have any ideas?  I was thinking about maybe making another route to the intel, so it isn't quite so easy to lock down with a couple engys.


Anyway, thanks for playing it. Wish I coulda been there.
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Geoff
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#17
07-03-2008, 09:55 AM

(07-03-2008, 06:45 AM)fyre link Wrote: Yea, the power went out 2 minutes after I joined the server, and didn't come back on until after 10PM. >Sad


I am aware that the lighting needs a lot of work. :-[ Lighting is hard, it took me a long time just to get it so you can see.


[quote author=copulatingduck link=topic=718.msg18529#msg18529 date=1215074408]
My biggest complaint was that the intel is ridiculously hard to defend as a single engineer. There's so much cover, and the room for the intel is so small that just about anyone can slip out with the intel fairly easily if they know where your sentry is. 2 engineers (one guarding left entrance to base, and one guarding the right) seem like they can hold things down fairly well.

I was thinking about making the intel room bigger, and a bit more open. Do you think that would help?


Other than that, anyone have any ideas?  I was thinking about maybe making another route to the intel, so it isn't quite so easy to lock down with a couple engys.


Anyway, thanks for playing it. Wish I coulda been there.

[/quote]

Another thing, make some of the bridges a bit wider, and that vents.  Also, the top bridge would be cooler if anyone could access it instead of just scouts.


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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