Black Aspen BRB, Posting Posts: 1,120 Joined: Apr 2008 |
04-28-2008, 04:14 PM
(04-28-2008, 03:02 PM)copulatingduck link Wrote: [quote author=fyre link=topic=188.msg4747#msg4747 date=1209412123][/quote] [/quote] +1 |
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
04-28-2008, 04:21 PM
since everyone seems to be in agreement, Im gonna stick the rotation up tonight and see how it goes
 Sig by Joel |
||
|
ScottyGrayskull Unbalancer of the Internet Posts: 1,718 Joined: Mar 2008 |
04-28-2008, 06:57 PM
On that list, I'd say get rid of Castle and Turbine. Castle just isn't that much fun, and Turbine is either a steamroll or a clusterfuck.
Funny aside... I don't think I've ever seen a successful defence of Cave. There's just too many ways to move the cart that really shouldn't be there (A spy cloaked or in disguise... an uber). And I agree with the support of 2Fort. Caffeine`brb!u: /facepalm Caffeine`brb!u: you have the technological ability of Dede Caffeine`brb!u: OOOOOOO what does this button do Caffeine`brb!u: *break* Caffeine`brb!u: SCOTTY GET OUT OF MY SERVER |
||
|
Wedge I make Reavers my Bitch Posts: 2,704 Joined: Apr 2008 |
04-28-2008, 06:58 PM
I don't really care for Turbine either, but it's not horrible. Sounds like a good rotation.
(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing. |
||
|
rumsfald Guest |
04-28-2008, 08:08 PM
(04-28-2008, 06:57 PM)ScottyGrayskull link Wrote: Funny aside... I don't think I've ever seen a successful defence of Cave. Hmm, I usually have the opposite experience. 2-3 good engies and the cart doesn't move in the last room. My problem with cave is the first 3/4 of the map is usually no big deal for the attacking team, so the whole map comes down to a long drawn-out in the last room. I'm betting that spies won't be able to move the cart when cloaked in the final. Seems too much like uber-saving for Valve to put up with (oh, I miss the uber-saving). |
||
|
ScottyGrayskull Unbalancer of the Internet Posts: 1,718 Joined: Mar 2008 |
04-28-2008, 08:20 PM
(04-28-2008, 08:08 PM)rumsfald link Wrote: [quote author=ScottyGrayskull link=topic=188.msg4784#msg4784 date=1209427073] Hmm, I usually have the opposite experience. 2-3 good engies and the cart doesn't move in the last room. [/quote] A few good spies seem to have a really good go with that. Too much of a clusterfuck for most people to do proper spy checking. Although I will say that it's too easy to completely trap the attacking team in the spawn at the very beginning of the match. :S Caffeine`brb!u: /facepalm Caffeine`brb!u: you have the technological ability of Dede Caffeine`brb!u: OOOOOOO what does this button do Caffeine`brb!u: *break* Caffeine`brb!u: SCOTTY GET OUT OF MY SERVER |
||
|
Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
04-29-2008, 03:58 PM
Science nearly killed the server last night...
|
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
04-29-2008, 04:04 PM
(04-29-2008, 03:58 PM)Versus link Wrote: Science nearly killed the server last night... And filled it this afternoon :| Â Sig by Joel |
||
|
|