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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#1
06-02-2008, 01:36 AM

First of all, once more: awesome job with getting the stats setup Scotty. The smack can now be brought on a whole 'nother scale the likes of which haven't been seen. I thoroughly enjoyed calling Caff #3 a la Afro Samurai earlier this evening (anyone else thinking what I'm thinking?  ;D). Second, a quote: (forgive the accuracy, it's from my fishy memory)

Quote:Random Scrub: Honestly, who even cares about stats and rankings anyway?

Kor: Just about every fucking one of us in this server buddy. It's all about the rank-whoring for us. ;D

And now, the suggestions. In order to keep this as a clean/usable list, please just post your suggestions/opinions on said suggestions. Refrain from posting moar dirty vajayjays (I'm looking at you VD!)



In my mind, there are really only two things that need tweaking: the titles for awards, and the weighting. First of all, as Kor so eloquently put it, an engineer who's worth his salt is going to have a teleporter up. I might even go so far as to say that a teleporter going up should be worth as many points/ more than building a sentry. Second, I don't like the idea that you lose so many points for dying with the flag. Personally, I think there should be no points loss (or a very small loss) for dropping the flag. If someone just kept packing it in, running the flag back in 3 ft at a time, and managed to cap it, they deserve to gain points, not lose them. Currently, teleporters are worth 1 pt each for entrance and exit, and picking and dropping the flagging is worth +5/-10. Net points should not be negative for picking up and dropping the flag. Give the engy moar points for building shit.

Also, titles:

[table]
[tr][td]CockBlocker![/td][td]Dominations[/td][/tr]
[tr][td]Feed me points! | Chubby Chaser[/td][td]Kill Assists[/td][/tr]
[tr][td]I get dominated a lot[/td][td]Revenges[/td][/tr]
[tr][td]I oughta be on a baseball card | Boink![/td][td]Bat kills[/td][/tr]
[tr][td]I use aimbots[/td][td]Sentrygun kills[/td][/tr]
[tr][td]I don't like to be on the frontlines[/td][td]Sniper kills[/td][/tr]
[tr][td]Epic Chubby![/td][td]Minigun kills[/td][/tr]
[tr][td]Like my prison shank?[/td][td]Backstabs[/td][/tr]
[tr][td]Epic Fisting | Super Punchout[/td][td]Fist kills[/td][/tr]
[/table]

Currently, the Demoman is left out in the Daily Server Awards (typical). Can we add him? Other than that, take a look at the skill bonus table I linked above, and see if there's anything about it you'd like changed. Let's here what you folks have to say.


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Wedge
I make Reavers my Bitch


Posts: 2,704
Joined: Apr 2008
#2
06-02-2008, 01:42 AM

I'm the top fister on the server.

That is all.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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Budr
Guest

 
#3
06-02-2008, 04:31 AM

I would suggest turning the stats off, I find they tend to be detrimental to gameplay.
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ainmosni
Man of Ethanol
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Posts: 1,670
Joined: Mar 2008
#4
06-02-2008, 05:50 AM

(06-02-2008, 04:31 AM)Budr link Wrote: I would suggest turning the stats off, I find they tend to be detrimental to gameplay.

How do you mean? I haven't noticed any problems because of the stats... Can you give me a good example?


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Budr
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#5
06-02-2008, 06:18 AM

tbh, I haven't noticed it much yet on the servers but my local server implemented HLX earlier this year and all the regs got competitive and only wanted to play high points classes, got a bit silly and the admins eventually switched it off again.
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Mission Difficult
BRB, Posting


Posts: 1,771
Joined: Mar 2008
#6
06-02-2008, 08:39 AM

Also, stats should be disabled during the humiliation period.


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Kor
Crits = Skill
******

Posts: 1,654
Joined: Mar 2008
#7
06-02-2008, 08:41 AM

Demo awards: Pineapple Philanthropist > Most grenade kills
                      IT"S A TRAP! > Most sticky kills
                      Alcoholics Unanonymous > Most bottle kills

As for the rank whorering, I really just see it as a another level of smack talk, but largely a way of randoms/newguys of identifying who the big players are, both in points and in playtime. Futhermore, the point weighting is out of whack. As CD pointed out, you need to provide a point incentive in some cases to make sure that people that are looking to maintain class balance instead of whoring it up. Inversely you need to make things like headshots and backstabs a minimum value so that people are going for easy kills.



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Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
Joined: Mar 2008
#8
06-02-2008, 09:22 AM

It makes no sense that you lose points for dropping the flag.  Just make it -5 so people can't point-whore with it.



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Surf314
Seriously, this week I'll play PS
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Posts: 12,078
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#9
06-02-2008, 09:37 AM

I care just enough to find it interesting - not near enough to change my play style.


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CaffeinePowered
Mad Hatter
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Posts: 12,998
Joined: Mar 2008
#10
06-02-2008, 10:19 AM

(06-02-2008, 09:37 AM)Surf314 link Wrote: I care just enough to find it interesting - not near enough to change my play style.

And thats probably how most people will see it. I doubt that many people will change their play style much


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ainmosni
Man of Ethanol
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Posts: 1,670
Joined: Mar 2008
#11
06-02-2008, 10:22 AM

(06-02-2008, 10:19 AM)CaffeinePowered link Wrote: [quote author=Surf314 link=topic=420.msg9829#msg9829 date=1212417460]
I care just enough to find it interesting - not near enough to change my play style.

And thats probably how most people will see it. I doubt that many people will change their play style much
[/quote]

Same, I just want to play the way I want and if stats reward me for it, so be it.


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fyre
BRB, Posting


Posts: 1,968
Joined: Mar 2008
#12
06-02-2008, 11:32 AM

(06-02-2008, 09:37 AM)Surf314 link Wrote: I care just enough to find it interesting - not near enough to change my play style.

Me too.
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exanimo
Guest

 
#13
06-02-2008, 12:28 PM

I'm with Budr on this one.
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Vandamguy
Guest

 
#14
06-02-2008, 12:29 PM

(06-02-2008, 09:22 AM)Eschatos link Wrote: It makes no sense that you lose points for dropping the flag.  Just make it -5 so people can't point-whore with it.

i want to be able to spam "we have dropped the flag" with a friend and not get slammed Smile
see if we can crash the stats server too while we're at it
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ToiletDuck
BRB, Posting


Posts: 921
Joined: Apr 2008
#15
06-02-2008, 01:09 PM

Make the clan tags pick up any names with 'duck' in it, we will be unstoppable.


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CaffeinePowered
Mad Hatter
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Joined: Mar 2008
#16
06-02-2008, 01:20 PM

(06-02-2008, 01:09 PM)Toilet Duck link Wrote: Make the clan tags pick up any names with 'duck' in it, we will be unstoppable.

We should have a duck themed name night


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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#17
06-02-2008, 01:40 PM

My Worms Armageddon Team is the Might Ducks. All Duck  ;D.


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CaffeinePowered
Mad Hatter
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#18
06-02-2008, 01:57 PM

(06-02-2008, 01:40 PM)copulatingduck link Wrote: My Worms Armageddon Team is the Might Ducks. All Duck  ;D.

Quickly Flying V of Pyros!


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Wedge
I make Reavers my Bitch


Posts: 2,704
Joined: Apr 2008
#19
06-02-2008, 02:36 PM

I played 2-3 hours as nothing but a fist heavy over the weekend, so I wouldn't be too worried about anybody here changing their play to whore points.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
#20
06-02-2008, 03:34 PM

(06-02-2008, 02:36 PM)Wedge link Wrote: I played 2-3 hours as nothing but a fist heavy over the weekend, so I wouldn't be too worried about anybody here changing their play to whore points.

Yah, I still get bored and run around suiciding, and so far, it seems like everyone (who is into that sort of thing anyways) is up to the usual. The only difference for me is (I'm a whore, I know) I (sadly) feel like I have something to defend. If anything I've felt a bit obligated to show up whereas before I would just've at at home drinking instead.


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